To declare Mahjong you need 14 tiles arranged as four melds plus one pair. Each meld is either:
That's a chow, a pung, a chow, a pung of winds, and a pair of dragons — 14 tiles, Mahjong!
This is 5XJ Ranch house-style Chinese Mahjong, following the core rules played across China for generations. No special scoring tables, no complex point calculations — just clean, classic mahjong.
No Flowers, no Jokers — keeping it classic.
Each of the four players receives 13 tiles. East (the dealer) draws one extra tile and discards to begin.
On your turn, draw one tile from the wall, then discard one tile face up to the middle. The game flows around the table draw-discard, draw-discard.
When any opponent discards a tile, you may claim it for a Pung (if you hold 2 matching tiles), a Kong (if you hold 3 matching tiles), a Chow (if the player to your left discards and you can complete a run), or Mahjong (if it completes your hand). Claim buttons appear automatically — or press Pass to skip. After a Pung, Kong, or Chow claim you must discard one tile. After a Kong, you also draw a replacement tile from the wall.
Win by collecting four melds (chows or pungs) plus a pair — 14 tiles total. You can win on your own draw, or by claiming the last discard if it completes your hand. If the wall runs out before anyone wins, it is a draw.